Çeda, now a Blade Maiden in service to the kings of Sharakhai, trains as one of their elite warriors, gleaning secrets even as they send her on covert missions to further their rule. She knows the dark history of the asirim-that hundreds of years ago they were enslaved to the kings against their will-but when she bonds with them as a Maiden, chaining them to her, she feels their pain as if her own. They hunger for release, they demand it, but with the power of the gods compelling them, they find their chains unbreakable.
Çeda could become the champion they've been waiting for, but the need to tread carefully has never been greater. After their recent defeat at the hands of the rebel Moonless Host, the kings are hungry for blood, scouring the city in their ruthless quest for revenge. Çeda's friend Emre and his new allies in the Moonless Host hope to take advantage of the unrest in Sharakhai, despite the danger of opposing the kings and their god-given powers, and the Maidens and their deadly ebon blades.
When Çeda and Emre are drawn into a plot of the blood mage Hamzakiir, they learn a devastating secret that may very well shatter the power of the hated kings. But it may all be undone if Çeda cannot learn to navigate the shifting tides of power in Sharakhai and control the growing anger of the asirim that threatens to overwhelm her...
Since the Others allied themselves with the cassandra sangue, the dynamic between humans and Others has changed. Some, such as wolf-shifter Simon Wolfgard and blood prophet Meg Corbyn see the closer companionship as beneficial. But not everyone is convinced. A group of radical humans is seeking to usurp land through a series of violent attacks on the Others. What they don't realize is that there are older and more dangerous forces than shifters and vampires protecting the land - and those forces are willing to do whatever is necessary to safeguard what is theirs.
Manhattan has many secrets. Some are older than the city itself. Winter in New York: snow falls, lights twinkle, and the goddess Artemis prowls the streets looking for prey. But when a dead body is discovered sprawled atop Wall Street's iconic Charging Bull statue, it's clear the NYPD can't solve the murder without help. The killing isn't just the work of another homicidal cult - this time, someone's sacrificing the gods themselves. While raising fundamental questions about the very existence of the gods, Artemis must hunt down the perpetrators, tracking a conspiracy that will test the bonds of loyalty and love.
Liam is his parents' only child, and that's just fine with him. Until the day the sister-he-never-had shows up at school. Just to make it worse, the sword-wielding Kari tells him they have an important quest to complete. And that's how Liam finds himself dragged into another world, facing basilisks and unicorns, cursed objects, elves, and even a dragon, all magical and dangerous, but none more so than the sister he didn't have until that morning. A sister who turns out to be quite good with her sword, and ready to use it when faced with things like a dragon as long as her brother is at her side. Liam begins to realize two things: it's going to be a very long day, and having a sister can be weird. But most unsettling of all, he's not sure he minds...
Atticus Graves just wants to make sure his ex-wife doesn't take away his visitation rights. But when Graves stumbles through a portal, he finds himself in a world full of monsters and angels. There are thousands of these doors, thousands of different worlds. And now that he's seen them, Graves is recruited to Department Zero. Graves and his crew clean up any and all supernatural crime scenes. A secret society of Nazis from another reality, the Cult of Azathoth, have come to our world looking for the Spear of Destiny to bring back Azathoth and the Great Old Ones - among them Cthulhu Himself - from their prison in a timeless dimension. Graves and Department Zero must travel between realities to a Britain where it's always 1899, where Queen Victoria has ruled for 101 years. Here they will fight Nazi cultists with royal connections, demon-spawn mafia beneath the sewers of New York, and infiltrate the infamous Wewelsburg Castle in Germany. All in time to say goodnight to his daughter.
The great Norse myths are woven into the fabric of our storytelling - from Tolkien, Alan Garner and Rosemary Sutcliff to Game of Thrones and Marvel Comics. They are also an inspiration for Neil Gaiman's own award-bedecked, bestselling fiction. Now he reaches back through time to the original source stories in a thrilling and vivid rendition of the great Norse tales. Gaiman's gods are thoroughly alive on the page - irascible, visceral, playful, passionate - and the tales carry us from the beginning of everything to Ragnarok and the twilight of the gods. Galvanised by Gaiman's prose, Thor, Loki, Odin and Freya are irresistible forces for modern readers and the crackling, brilliant writing demands to be read aloud around an open fire on a freezing, starlit night.
Poison never lies. Talia was once one of the twelve martyrs of the forgotten compass, a prisoner of the unhuman creatures known only as the vordcha. She barely escaped that life with her body and soul intact. Now she has a new life as a poison eater in the city of Enthait. Here she is hailed as one of the city s protectors. No one knows her history. No one has asked about her past. She s been here long enough that Enthait is her home now, these are her people. She loves them and they her. But in the Ninth World, the past is a living, breathing thing. And when it hunts you down, you can run. You can fight. Or you can die.
Onetime lieutenant of the evil Emperor Jagang, known as Death's Mistress and the Slave Queen, the deadly Nicci captured Richard Rahl in order to convince him that the Imperial Order stood for the greater good. But it was Richard who converted Nicci instead, and for years thereafter she served Richard and Kahlan as one of their closest friends - and one of their most lethal defenders. Now, with the reign of Richard and Kahlan finally stablized, Nicci has set out on her own for new adventures. Her first job being to keep the unworldly prophet Nathan out of trouble... This will launch an entirely new series and cast of characters centered on one of best-loved characters in the now-concluded Sword of Truth.
From acclaimed thriller-suspense novelists Heather Graham and Jon Land comes a story of action, mystery, and the endurance of young love.
Twenty-four hours. That's all it takes for the lives of two young people to be changed forever.
Alex Chin has the world on a plate. A football hero and homecoming king with plenty of scholarship offers, his future looks bright. His tutor, Samantha Dixon, is preparing to graduate high school at the top of her class. She plans to turn her NASA internship into a career. When a football accident lands Alex in the hospital, his world is turned upside down. His doctor is murdered. Then, his parents. Death seems to follow him wherever he goes, and now it's after him.
Alex flees. He tells Samantha not to follow, but she became involved the moment she walked through his door and found Mr. and Mrs. Chin as they lay dying in their home. She cannot abandon the young man she loves. The two race desperately to stay ahead of Alex's attackers long enough to figure out why they are hunting him in the first place. The answer lies with a secret buried deep in his past, a secret his parents died to protect. Alex always knew he was adopted, but he never knew the real reason his birth parents abandoned him. He never knew where he truly came from. Until now.
When Isaac Vainio helped to reveal magic to the world, he dreamed of a utopian future, a new millennium of magical prosperity. One year later, things aren't going quite as he'd hoped.
An organization known as Vanguard, made up of magical creatures and ex-Porters, wants open war with the mundane world. Isaac's own government is incarcerating "potential supernatural enemies" in prisons and internment camps. And Isaac finds himself targeted by all sides.
It's a war that will soon envelop the world, and the key to victory may lie with Isaac himself, as he struggles to incorporate everything he's learned into a new, more powerful form of libriomancy. Surrounded by betrayal and political intrigue, Isaac and a ragtag group of allies must evade pursuit both magical and mundane, expose a conspiracy by some of the most powerful people in the world, and find a path to a better future.
But what will that futures cost Isaac and the ones he loves?
The Merdrun, cruel warriors blooded by thousands of years of slaughter, are gathering in the void between the worlds. Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through. In a nightmare, a nine-year-old girl sees the Merdrun leader - and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.
2000 B.C. A beautiful, ambitious angel stands on a mountaintop, surveying the world and its little inhabitants below. He smiles because soon, the last of humanity who survived the great flood will meet its end, too. And he should know. He's going to play a big part in it. Our angel usually doesn't get to do field work, and if he does well, he's certain he'll get a big promotion. And now it's time... The angel reaches into his pocket for the instrument of humanity's doom. Must be in the other pocket. Then he frantically begins to pat himself down. Dejected, he realizes he has lost the object. Looking over the Earth at all that could have been, the majestic angel utters a single word. Crap. 2015. A thief named Coop - a specialist in purloining magic objects - steals and delivers a small box to the mysterious client who engaged his services. Coop doesn't know that his latest job could be the end of him-and the rest of the world. Suddenly he finds himself in the company of The Department of Peculiar Science, a fearsome enforcement agency that polices the odd and strange. The box isn't just a supernatural heirloom with quaint powers, they tell him. It's a doomsday device. They think... And suddenly, everyone is out to get it.
A novel of the ancient gods and goddesses of Irish myth and legend. For centuries the Tuatha De Danann lived in peace - until that peace was shattered by the arrival of invaders. The Gaels, the Children of Milesios, came looking for easy riches and conquest, following the story of an island to the west where their every desire could be granted. They had not anticipated that it would already be home to others, and against the advice of their druids, they begin to exterminate the Tuatha De Danann.Joss was on the cusp of becoming a man when the Gaels slaughtered the kings and queens of his people. Left without a mother and father, he must find a way to unite what is left of his people and lead them into hiding. But even broken and scattered, Joss and his people are not without strange powers.
The first in an alternate fantasy series where vampires, werewolves, and goblins rule London. Queen Victoria rules with an immortal fist. The undead matriarch presides over a Britain where the Aristocracy is made up of werewolves and vampires, where goblins live underground and mothers know better than to let their children out after dark. It's a world where the nobility are infected with the Plague (side-effects include undeath), Hysteria is the popular affliction of the day, and leeches are considered a delicacy. And a world where technology lives side by side with magic. The year is 2012 and Pax Britannia still reigns. Xandra Vardan is a member of the elite Royal Guard, and it is her duty to protect the Aristocracy. But when her sister goes missing, Xandra will set out on a path that undermines everything she believed in and uncover a conspiracy that threatens to topple the empire. And she is the key - the prize - in a very dangerous struggle.
A poor, young woman rises to the heights of a crumbling empire, where she must speak hard truth to power in order to save a world from chaos.
Everybody Wants Answers. No One Wants the Truth.
The Arunkel Empire has stood a thousand years, forged by wealth and conquest, but now rebellion is stirring on the borders and treachery brews in the palace halls. Elsewhere, in a remote mountain village, a young mother sells the prophesies of her sister, Amarta, in order to keep them and her infant child from starving. It's a dangerous game when such revelations draw suspicion and mistrust as often as they earn coin.
Yet Amarta's visions are true. And often not at all what the seeker wishes to hear.
Now in a tapestry of loyalty, intrigue, magic, and gold, Amarta has become the key to a ruler's ambitions. But is she nothing beyond a tool? As Amarta comes into her own as a seer, she realizes she must do more than predict the future. She must create it.
HBO's hit series A GAME OF THRONES is based on George R. R. Martin's internationally bestselling series A SONG OF ICE AND FIRE, the greatest fantasy epic of the modern age. A GAME OF THRONES is the first volume in the series. Summers span decades. Winter can last a lifetime. And the struggle for the Iron Throne has begun. It will stretch from the south, where heat breeds plot, lusts and intrigues; to the vast and savage eastern lands; all the way to the frozen north, where an 800-foot wall of ice protects the kingdom from the dark forces that lie beyond. Kings and queens, knights and renegades, liars, lords and honest men... all will play the Game of Thrones. Winter is coming...
My name is Hope Arden. I am the girl the world forgets. It started when I was sixteen years old. A father forgetting to drive me to school. A mother setting the table for three, not four. A friend who looks at me and sees a stranger. No matter what I do, the words I say, the crimes I commit - you will never remember who I am. That makes my life tricky. It also makes me dangerous ...The Sudden Appearance of Hope is the tale of a girl no one remembers, yet her story will stay with you for ever.
A stunning literary SF novel from the multiple award winning Christopher Priest. A tale of murder, artistic rivalry and literary trickery; a Chinese puzzle of a novel where nothing is quite what it seems; a narrator whose agenda is artful and subtle; a narrative that pulls you in and plays an elegant game with you. The Dream Archipelago is a vast network of islands. The names of the islands are different depending on who you talk to, their very locations seem to twist and shift. Some islands have been sculpted into vast musical instruments, others are home to lethal creatures, others the playground for high society. Hot winds blow across the archipelago and a war fought between two distant continents is played out across its waters. THE ISLANDERS serves both as an untrustworthy but enticing guide to the islands, an intriguing, multi-layered tale of a murder and the suspect legacy of its appealing but definitely untrustworthy narrator.
Anthony Ryan - bestselling author of fantasy sensation Blood Song - returns with an action-packed new epic fantasy of exploration and adventure, spies and assassins, explosive magic and the furious battle to forge an empire. Claydon Torcreek is a Blood-blessed, able to channel the powers contained in the blood of wild drakes. While his brethren serve as elite spies and assassins, Clay prefers the life of a small-time criminal in the dangerous slums of Carvenport. Yet war is coming, and it seems Clay is going to end up on the losing side - unless he can track down a legendary drake, whose powerful blood might just be enough to achieve victory. Clay has handled many things in his time (most of them illegal) but nothing as priceless as his nation's future.
The final instalment in the critically-acclaimed Grim Company trilogy. The Age of Ruin is near complete: in the far North the Nameless stirs beneath the Spine Mountains and demonspawn push ever southwards; from the West the Fade have returned, vowing to purge the realm of humankind; and an ancient weapon, forged in the Godswar, has once again been unleashed to ravage the land. Weakened by in-fighting, the surviving Magelords are unable - or unwilling - to use their power to defend humanity. The last spark of hope rests with the surviving members of the Grim Company: Davarus Cole, Brodar Kane and Eremul the Halfmage.
A vampire gangster's nephew is abducted off his yacht by a bunch of low-rent Creatures from the Black Lagoon. A slew of banks are knocked over by what looks like the cast of Night of the Living Dead. All of this may seem like the movies, but, I promise you, it's not. I'm Makenna Fraser, seer for SPI, and I know the culprits aren't wearing disguises or makeup. They're real. Deadly real. Especially their leader - an ancient shapeshifter who leaves a trail of chaos and blood in his wake. The worst part? This is only the beginning... the beginning of the end of the human race.
Silas Decker had his world destroyed when he was attacked by vampires outside of New Amsterdam. He rebuilt his life a dozen times in the last three hundred years-each time less and less successfully. Now he lives alone, buried under a hoarding habit, struggling to find some reason to wake up with the setting of the sun.
Eloise is a Virtue, pledged to hunting evil. What she doesn't know is how to live alone in a city full of strangers who know nothing about monsters.
Seth is the sixteen-year old Prince of Boston, ward of the Wolf King. Now he is left in a city that desperately needs his protection with enemies gathering all around.
Joshua believes he is a normal, college-bound high school senior. His life is shattered when he wakes up in a field, covered with blood, and the prom committee scattered in pieces about him like broken dolls.
These four must now come together to unravel a plot by Wickers, witches who gain power from human sacrifices and have the power to turn any human into their puppet. Four people who lost everything struggle to save Boston by saving each other.
Know thyself. It's always good to know who you are, but sometimes that's a little difficult.
Kenhodan has no last name, because he has no past... or not one he remembers, anyway. What he does have are a lot of scars and a lot of skills, some exhilarating and some terrifying, and a purpose. Now if he only knew where he'd gotten them and what that purpose was...
Wencit of Rum, the most powerful wizard in the world, knows the answers to Kenhodan's questions, but he can't or won't share them with him. Except to inform him that he's a critical part of Wencit's millennium-long battle to protect Norfressa from conquest by dark sorcery.
Bahzell Bahnakson, champion of Tomanak, doesn't know those answers and the War God isn't sharing them with him. Except to inform Bahzell that the final confrontation with the Dark Lords of fallen Kontovar is about to begin, and that somehow Kenhodan is one of the keys to its final outcome.
Wulfra of Torfo doesn't know those answers, either, but she does know Wencit of Rum is her implacable foe and that Kenhodan is one of the weapons he intends to use against her... assuming she can't kill both of them first.
But in the far northern port city of Belhadan, an eleven-year-old girl knows the answers to all of Kenhodan's questions... and dares not share them with anyone, even the ancient wild wizard who loves her more dearly than life itself.
It's not easy to face the future when you can't even remember your own past, but if saving an entire world from evil sorcerers, demons, devils, and dark gods was easy, anyone could do it.
GALAXY BOOKSELLER PICK ----- As an Austen fan, I was drawn to this fantasy retelling of Pride and Prejudice and was far from disappointed. White takes the framework of the original, so the proposals, the separations, the misconceptions are all still there, however she breathed new life into this classic with the inclusion of dragons, warriors and the constant threat of supernatural predators. Although they are not the exact same characters with the same dynamics as in Pride and Prejudice, you can recognise Austen's influence in White’s creation, only with less formality and comedic ridiculousness. White seamlessly added supernatural characters with distinct personalities to the mix. I loved the combination of the familiar and the new, where although I had a pretty good idea of where the story was going, thanks to White retaining the hallmark events of Pride and Prejudice, my journey went down different roads and the reading experience still felt fresh. It reads lighter than the original, but also puts a different spin on why characters made the choices they did. White surprised me at times. And best of all, she demonstrated a far, far greater respect and understanding of her story's source than Seth Grahame-Smith did when he clumsily Frankensteined zombies into the story. Although the writing and setting was not as Austenesque as Mary Robinette Kowal's Glamorist Histories, Heartstone stands as a worthy retelling of a classic and a fun fantasy read in its own right. Allison Rogers
A debut historical fantasy that recasts Jane Austen's beloved Pride & Prejudice in an imaginative world of wyverns, dragons, and the warriors who fight alongside them against the monsters that threaten the kingdom: gryphons, direwolves, lamias, banshees, and lindworms.
They say a Rider in possession of a good blade must be in want of a monster to slay-and Merybourne Manor has plenty of monsters.
Passionate, headstrong Aliza Bentaine knows this all too well; she's already lost one sister to the invading gryphons. So when Lord Merybourne hires a band of Riders to hunt down the horde, Aliza is relieved her home will soon be safe again.
Her relief is short-lived. With the arrival of the haughty and handsome dragonrider, Alastair Daired, Aliza expects a battle; what she doesn't expect is a romantic clash of wills, pitting words and wit against the pride of an ancient house. Nor does she anticipate the mystery that follows them from Merybourne Manor, its roots running deep as the foundations of the kingdom itself, where something old and dreadful slumbers... something far more sinister than gryphons.
It's a war Aliza is ill-prepared to wage, on a battlefield she's never known before: one spanning kingdoms, class lines, and the curious nature of her own heart.
Elle Katharine White infuses elements of Austen's beloved novel with her own brand of magic, crafting a modern epic fantasy that conjures a familiar yet wondrously unique new world.
The great city of Ebora once glittered with gold. Now its streets are stalked by wolves. Tormalin the Oathless has no taste for sitting around waiting to die while the realm of his storied ancestors falls to pieces - talk about a guilt trip. Better to be amongst the living, where there are taverns full of women and wine. When eccentric explorer, Lady Vincenza 'Vintage' de Grazon, offers him employment, he sees an easy way out. Even when they are joined by a fugitive witch with a tendency to set things on fire, the prospect of facing down monsters and retrieving ancient artefacts is preferable to the abomination he left behind. But not everyone is willing to let the Eboran empire collapse, and the adventurers are quickly drawn into a tangled conspiracy of magic and war. For the Jure'lia are coming, and the Ninth Rain must fall...
Jill Williamson's Fantasy Saga Continues!In the second volume of Jill Williamson's Kinsman Chronicles, a remnant has escaped the destruction of the Five Realms and now lives on several hundred ships adrift at sea. As a flock, they sail north into the unknown in hopes of finding land that might become their new home. As the king's illness worsens, SAr Wilek takes authority over the expedition and struggles to rule the disjointed people, while assassination attempts, vicious serpents, and dark magic endanger his life. One prophecy has come to pass, but another looms dauntingly in the future. Who is this Deliverer? And if the Magonians have him, what might that mean for the realm of Armania?