The Union army may be full of bastards, but there's only one who thinks he can save the day single-handed when the Gurkish come calling: the incomparable Colonel Sand dan Glokta. Curnden Craw and his dozen are out to recover a mysterious item from beyond the Crinna. Only one small problem: no one seems to know what the item is. Shevedieh, the self-styled best thief in Styria, lurches from disaster to catastrophe alongside her best friend and greatest enemy, Javre, Lioness of Hoskopp. And after years of bloodshed, the idealistic chieftain Bethod is desperate to bring peace to the North. There's only one obstacle left - his own lunatic champion, the most feared man in the North: the Bloody-Nine... Sharp Ends combines previously published, award-winning tales with exclusive new short stories. Violence explodes, treachery abounds, and the words are as deadly as the weapons in this rogue's gallery of side-shows, back-stories, and sharp endings from the world of the First Law.
A sumptuous, epic love story inspired by A Thousand and One Nights. Every dawn brings horror to a different family in a land ruled by a killer. Khalid, the eighteen-year-old Caliph of Khorasan, takes a new bride each night only to have her executed at sunrise. So it is a terrible surprise when sixteen-year-old Shahrzad volunteers to marry Khalid. But she does so with a clever plan to stay alive and exact revenge on the Caliph for the murder of her best friend and countless other girls. Shazi's wit and will get her through to the dawn that no others have seen, but with a catch... she may be falling in love with a murderer. Shazi discovers that the villainous boy-king is not all that he seems and neither are the deaths of so many girls. It's up to her to uncover the reason for the murders and to break the cycle once and for all.
I am surrounded on all sides by a desert. A guest, in a prison of sand and sun. My family is here. And I do not know whom I can trust.
In a land on the brink of war, Shahrzad has been torn from the love of her husband Khalid, the Caliph of Khorasan. She once believed him a monster, but his secrets revealed a man tormented by guilt and a powerful curse-one that might keep them apart forever. Reunited with her family, who have taken refuge with enemies of Khalid, and Tariq, her childhood sweetheart, she should be happy. But Tariq now commands forces set on destroying Khalid's empire. Shahrzad is almost a prisoner caught between loyalties to people she loves. But she refuses to be a pawn and devises a plan.
While her father, Jahandar, continues to play with magical forces he doesn't yet understand, Shahrzad tries to uncover powers that may lie dormant within her. With the help of a tattered old carpet and a tempestuous but sage young man, Shahrzad will attempt to break the curse and reunite with her one true love.
Lady Lucinda della Rovera, the renegade canoness of St Dionei, secret sorceress of the "old gods", has cleverly split the One Faith into bitter factions and with the help of a pliant Duke of Torinia, launches a war to overthrow the king of Valdur and bring back the old ways. Brother Acquel Galenus, now Magister of the High Temple of Livorna, knows he must stop her, but doubts his own faith and ability. With powerful demons seeking to reenter the world through Lucinda, he must find allies, but how?
Julianus Strykar, now a coronel of the mercenary company of the Black Rose, finds himself thrust into the maelstrom of civil war but false pride leads him into a battle he may not be able to win - or survive.
Captain Nicolo Danamis may have regained his fleet and command but the return of his long-lost father and lord, Valerian, has complicated his love affair with mer princess Citala. When his former lover - the queen of Valdur - demands his help, he and a suspicious Citala find themselves at the centre of palace intrigue as they try to avert an "alliance" with the predatory Silk Empire that will turn Valdur into a puppet kingdom. And then he learns that the crown prince may be his bastard son.
Friendships, loves, and the future of Valdur all hang by a thread.
Dr. Eliza Jekyll must turn to her dark side, Miss Lizzie Hyde, to stop a madman who's targeting London's most important scientists and sorcerers, terrorizing the city with dark magic, in this third Electric Empire novel-a dazzlingly original steampunk fantasy set in the gritty world of alternate Victorian London, with echoes of H. G. Wells's classic, The Time Machine.
Being two people in one body isn't easy. Metropolitan Police crime scene physician Eliza Jekyll is trying to maintain a semblance of control, even as her rebellious second self, Lizzie, grows increasingly wild-threatening the respectable Eliza's reputation and her marriage to Remy Lafayette, the Royal Society investigator and occasional lycanthrope. With England on the brink of war, Remy's away in sorcery-riddled Paris on a secretive mission that grows ever more sinister. Has he been an enemy agent all along? Or is coping with her secret divided self finally driving Eliza mad?
Eliza needs her mind clear and sharp if she's to catch an evil genius who is killing eminent scientists. The chase uncovers a murky world of forbidden books, secret laboratories, and a cabal of fanatical inventors whose work could change the world-or destroy it-and who may hold answers to Eliza's mysterious past.
As sorcery-wielding terrorists attack London, Eliza discovers her own enemies are closing in, driving her to desperate measures-enlisting the aid of the wily, resourceful, mercurial Lizzie-to thwart the killer. But Lizzie's got her own life now, and true to her nature, will resort to the devious and diabolical to keep it. Even if it means throwing Eliza to the wolves, and letting the world burn...
Carter Morrison didn't want to kill his friends, or himself, but he had a good reason. It was them, or the end of all life on the planet. Their sacrifice saved the world. Not that anyone knew it. Until Katherine Manners stumbled over a melting man in a computer room clutching a message of doom from another world. Follow Carter Morrison, Catherine Manners, Elandine the Queen of Hazurrium, and Jason Cole - also known as the Betrayer - as they try to understand, survive, save, and in Jason's case, break free of the fictional worlds that insulate Earth from the dangers of the Strange, where world-eating monstrosities called planetovores lurk.
The multi-award-winning author of The House of Shattered Wings continues her Dominion of the Fallen saga as Paris endures the aftermath of a devastating arcane war...
As the city rebuilds from the onslaught of sorcery that nearly destroyed it, the great Houses of Paris, ruled by fallen angels, still contest one another for control over the capital.
House Silverspires was once the most powerful, but just as it sought to rise again, an ancient evil brought it low. Phillippe, an immortal who escaped the carnage, has a singular goal - to resurrect someone he lost. But the cost of such magic might be more than he can bear.
In House Hawthorn, Madeleine the alchemist has had her addiction to angel essence savagely broken. Struggling to live on, she is forced on a perilous diplomatic mission to the underwater dragon kingdom - and finds herself in the midst of intrigues that have already caused one previous emissary to mysteriously disappear...
As the Houses seek a peace more devastating than war, those caught between new fears and old hatreds must find strength - or fall prey to a magic that seeks to bind all to its will.
Falcio val Mond, First Cantor of the Greatcoats, is on the brink of fulfilling his dead King's dream: Aline is about to take the throne and restore the rule of law once and for all. But for the Greatcoats, nothing is ever that simple. In neighbouring Avares, an enigmatic new warlord is uniting the barbarian armies and even worse, he is rumoured to have a new ally: Falcio's old nemesis Trin. With the armies of Avares at her back, she'll be unstoppable. Falcio, Kest and Brasti go racing north to stop her, but in those cold, treacherous climes they discover something altogether different - and far more dangerous: a new player plans to take the throne of Tristia, and the Greatcoats, for all their determination and skill, may not be able to stop him.
The Greatcoats are back - and this time it's personal. How do you kill a Saint? Falcio, Brasti and Kest are about to find out, as someone is doing just that, and they've started with a friend. The Dukes were already looking for ways to weasel out of their promise to put Aline on her father's throne - but with Saints turning up dead, and Church Inquistitors pushing for control - rumours are spreading that the Gods themselves oppose her ascension. The only way Falcio can stop the country turning into a vicious theocracy is to find and stop the Saint-killer - but his only clue is the iron mask encasing the head of the Saint of Mercy, which prevents her from speaking. And even if he can find the murderer, he will still have to face them in battle - and this may be a duel that no swordsman, no matter how skilled, can win.
A band of warriors must find a way to negotiate peace before war returns in this deep fantasy novel. The survivors of the battle in Silent Hall are commanded to travel to the Dragon Knight s tomb in Ardi. A community of Dragon Touched has survived in hiding, and with the wizard Criton's leadership, they begin a campaign to retake their former territories helped by the power of their ancient god. But when his friends convince Criton to end the war and make peace with their neighbours, he is assassinated. Now the heroes must journey to the underworld to retrieve him and revive the fragile peace before it is too late.
American Gods, the extraordinary, highly acclaimed epic novel from storytelling genius and international bestseller Neil Gaiman, comes vividly to life this May in the coolest major TV show of the year. A roaring success at the recent SXSW festival, the series will be shown in the UK on Amazon Prime Video and stars Ricky Whittle, Ian McShane, Emily Browning and Gillian Anderson. 'Gaiman is a treasure-house of story and we are lucky to have him' Stephen King. If you are to survive, you must believe. Shadow Moon has served his time. But hours before his release from prison, his beloved wife is killed in a freak accident. Dazed, he boards a plane home where he meets the enigmatic Mr Wednesday, who professes both to know Shadow and to be king of America. Together they embark on a profoundly strange road trip across the USA, encountering a kaleidoscopic cast of characters along the way. Yet all around them a storm threatens to break. The war has already begun, an epic struggle for the very soul of America, and Shadow is standing squarely in its path.
Bizarre geometries lead members of a secluded cult to build strange constructs. When completed, these items enable other-worldly creatures to enter our dimension. A series of grisly murders rocks London. At each location, only a jumble of bones remains of the victim, along with a bizarre sphere of bone covered in strange symbols. The son of the latest victim seeks the help of Sherlock Holmes, who in turn recruits his former partner, Dr. John Watson.
The Iron Phoenix, the masked vigilante of Storm's Quarry, has not been seen since the solstice and the tragedy it brought. Haunted by nightmares and striving for control over her powers, Nadya Gabori watches from afar as the city struggles to heal, and Kesali, the woman she loves, works to rebuild their dream of peace. A new masked figure has arrived in Storm's Quarry, the Shadow Dragon, one who can conjure blades of light. Nadya feels a powerful connection to her and begins to question if Kesali is the future she wants. When the neighboring Kingdom of Wintercress takes advantage of the city's weakness, it will take the strength of both young women to defend Storm's Quarry against invasion and save everyone they hold dear.
Alex Verus can see the future. But he never thought he'd see this day. Manoeuvred by forces beyond his control, the probability mage has made a terrible choice: he's agreed to work for his old master once more. Richard Drakh, the sadistic dark mage Alex escaped as an apprentice, has him in his clutches again. And this time, he won't let go so easily.
Mage Alex Verus is caught between a rock and a hard place in the eighth urban fantasy novel from the national bestselling author of Burned. Right now I wasn't seeing Richard as the teacher out of my nightmares; he was just another Dark mage, and I looked into the future to see what would happen if I turned that knife on him instead...
Alex Verus is still haunted by his time apprenticed to Richard Drakh. He's been free of him for many years, but now the only way to keep his friends from being harmed is to again work for Richard and his deadly ally. Even worse, Alex is forced to bring the life mage Anne into this servitude as well.
After weeks of being hunted and finally cornered into what he thought was his last stand, Alex never imagined his life would be spared - and never anticipated at what price. This time, the diviner can see no way out...
For John Charming, living the dream just became a nightmare. Someone, somewhere, is reading a magic book that is reading them right back. Real life is becoming a fairytale: high school students are turning, quite literally, into zombies, subway workers into dwarves, drug addicts into vampires. John Charming and his motley band of monster hunters are racing to find the villain of this story, following the yellow brick road through a not so wonderful wonderland. And if they can't find Reader Zero before the book is closed, there won't be a happily ever after again. LEGEND HAS IT is the fifth novel in a series which gives a new twist to the Prince Charming tale.
In this first novel in his epic fantasy masterpiece, Stephen King introduces readers to one of his most enigmatic heroes, Roland of Gilead, the Last Gunslinger. He is a haunting figure, a loner, on a spellbinding journey into good and evil, in a desolate world which frighteningly echoes our own.
In his first step towards the powerful and mysterious Dark Tower, Roland encounters an alluring woman named Alice, begins a friendship with Jake, a kid from New York, and faces an agonising choice between damnation and salvation as he pursues the Man in Black.
Both grippingly realistic and eerily dreamlike, THE GUNSLINGER leaves readers eagerly awaiting the next chapter.
And the Tower is closer...
Teenager Staci's father has just remarried, and now she finds herself being shunted aside by her new stepmother. Shunted all the way to the run-down and dying Maine town of Silence, in fact, and the custody of her alcoholic mother. Silence seems to be stuck in the proverbial stone age. There's no cell phone service except at the very top of a bluff outside of town, no internet except dialup, and not one familiar franchise or business. Staci's mom seems to have gotten even worse since the last time Staci lived with her. The only bright spots in the whole place are a friendly waitress at the diner, and a bookstore where she meets a gaggle of geeks and gamers. But all is not as it seems in Silence. There are strange things moving beneath the shabby surface, terrible plots in play, and deadly players in the game, and Staci is about to find herself caught up in the middle of it all.
I was born for killing - the gods made me to ruin At the Convent of Sweet Mercy young girls are raised to be killers. In a few the old bloods show, gifting talents rarely seen since the tribes beached their ships on Abeth. Sweet Mercy hones its novices' skills to deadly effect: it takes ten years to educate a Red Sister in the ways of blade and fist. But even the mistresses of sword and shadow don't truly understand what they have purchased when Nona Grey is brought to their halls as a bloodstained child of eight, falsely accused of murder: guilty of worse.
There's an underground black market for arcane things. Akin to the trade in rhino horns or tigers' bones, this network traffics in remains of gryphons, faeries, goblins, and other fantastic creatures.When her fiance Vince goes missing Angela Gough, an American criminology student, discovers that he was a part of this secretive trade. It's a big-money business-shadowy, brutal, and sometimes fatal. As the trail leads her deeper into London's dark side, she crosses paths with a crime lord whose life is dedicated to collecting such relics.Then Angela discovers that some of these objects aren't as ancient as they seem. Some of them are fresh.
A vampiric Snow White whose pious stepmother is her only salvation.... A supernatural Cinderella who strikes at midnight, leaving behind a prince mad with desire... A sleeping beauty never meant to be woken... In her World Fantasy Award-nominated short story collection, Red as Blood, Tanith Lee deconstructed familiar fairy tales, recapturing their original darkness and horror in haunting new interpretations. Behind gilded words and poised princesses, she exposed a sinister world of violence, madness, and dangerous enchantments. With Redder than Blood, Lee resumes the tradition of twisting tales. Among its nineteen tales, this volume explores unnerving variations of Beauty and the Beast, The Frog Prince, Snow White, and other classics, including three never-before-published stories.
After five hundred years, the Sunken Kingdom has returned, and brought with it a monstrous secret that threatens to destroy every country on the Star. As an inhuman army gathers on its shores, poised to invade the Immaculate Isles, the members of the Cobalt Company face an ugly choice: abandon their dreams of glory and vengeance to combat a menace from another realm, or pursue their ambitions and hope the Star is still there when the smoke clears. Five villains. One legendary general. A battle for survival.
Constance Verity has been saving the world since she was seven, and she's sick of it. She sets off on one last adventure to reset her destiny and become the one thing she's never been: ordinary. Ever since she was granted a wish at birth by her fairy godmother, Constance Verity has become the world's great adventurer. She is a master of martial arts, a keen detective, and possesses a collection of strange artifacts. Constance has spent the past twenty-eight years saving the world, and she's tired of it. All she wants is to work in an office and date a nice, normal guy. And she's figured a way out. The only problem is that saving the world is Constance's destiny. She's great at it, and there are forces at work to make sure she stays in the job. Then again, it's also her destiny to have a glorious death.
Charlie meets everyone - but only once. You might meet him in a hospital, in a warzone, or at the scene of traffic accident. Then again, you might meet him at the North Pole - Charlie gets everywhere. Sometimes he is sent as a courtesy, sometimes as a warning. Either way, this is going to be the most important meeting of your life. The End of the Day is the stunning new story from Richard and Judy Book Club author Claire North: the voice behind the word-of-mouth bestseller The First Fifteen Lives of Harry August.
Once they were a band of mercenaries who shook the pillars of the world through their cunning, their closely guarded alchemical brews and stone cold steel. Whoever met their price won. Now, their glory days behind them and their genius leader in hiding, the warriors known as the 'Twenty' are being hunted down and eliminated one by one. A lifetime of enemies has its own price.
Akin to the works of both Fritz Leiber and Scott Lynch but bringing it's own energy and humorous vigour the writing of Sam Sykes sets itself apart from the dour feel of Grimdark fantasy and brings a fresh vigour to fantasy fiction. Cier'Djaal, once the crowning glory of the civilised world, has gone from a city to a battlefield, and from a battlefield to a graveyard. Foreign armies clash on streets laden with bodies. Cultists and thieves wage shadow wars, tribal armies gather outside the city's walls, and haughty aristocrats watch the world burn from on high. As his companions struggle to keep the city from destroying itself, Lenk must travel to the Forbidden East in search of the demon who caused it all. But dark whispers plague his thoughts. The demon promises him a world free of war where Lenk can put down his sword at last. And Lenk finds it hard not to listen...
The dream chooses the dreamer, not the other way around - and Lazlo Strange, war orphan and junior librarian, has always feared that his dream chose poorly.
GALAXY BOOKSELLER PICK —— Being a massive fan of Laini’s Daughter of Smoke and Bone trilogy I was somewhat apprehensive to start on this new epic… could it possibly be as good? Would I feel as deeply for these unknown characters, in this unfamiliar new world that she has wrought? So it was, with some trepidation that I turned the first page and was no sooner enraptured and engrossed in the opening prologue – I mean, damn this woman can write!
Laini again manages to pack in all of the feels without making the narrative heavy or condescending instead leading the reader on a journey alongside the characters ensuring that you get to know them, understanding their struggles, hopes and desires. I feel this is imperative to her writing prowess for as the story continues you are drawn into the decades old mystery that is the town of Weep and the two factions of its inhabitants, however instead of choosing wrong from right the reader is encouraged to see both sides of the coin from the perspective of our protagonist Lazlo Strange.
Masterfully pieced together this story is a technicolur dream and a recurring nightmare filled with wonderous creatures, far away lands, Gods of despair, a Muse of Nightmares and one man who dares to staddle them all. It’s a tale of star-crossed love, a haunted hero and a town that at once found its salvation yet lost its name, but above all else… Magic - real magic that is both beautiful and horrible. It will keep you guessing and hoping until the very last page and leave you audibly gasping for more. Amber
Since he was five years old he's been obsessed with the mythic lost city of Weep, but it would take someone bolder than he to cross half the world in search of it. Then a stunning opportunity presents itself, in the person of a hero called the Godslayer and a band of legendary warriors, and he has to seize his chance to lose his dream forever.
What happened in Weep two hundred years ago to cut it off from the rest of the world? What exactly did the Godslayer slay that went by the name of god? And what is the mysterious problem he now seeks help in solving?
The answers await in Weep, but so do more mysteries - including the blue-skinned goddess who appears in Lazlo's dreams. How did he dream her before he knew she existed? And if all the gods are dead, why does she seem so real?
In this sweeping and breathtaking new novel by National Book Award finalist Laini Taylor, author of the New York Times bestselling Daughter of Smoke & Bone trilogy, the shadow of the past is as real as the ghosts who haunt the citadel of murdered gods. Fall into a mythical world of dread and wonder, moths and nightmares, love and carnage.
Daughter of Smoke and Bone Trilogy
Imagine a world in which every bad thought you had was made visible. Where anger, hatred and envy appeared as thick smoke pouring from your body and soot on your skin. With society controlled by an elite who have learned to tame their darkest desires. Thomas and Charlie are friends at a boarding school near Oxford, where the children of the rich and powerful are trained to be future leaders. Charlie is naturally good, but Thomas's father was accused of murder and Thomas fears that the same evil lies coiled inside him. Then, on a trip to London - a forbidden city shrouded in darkness - they learn that all is not as it appears. So begins a quest to find the truth, and to learn what lies beneath this world of smoke, soot and ash...
Thirty years ago Ineluki, the Storm King, was destroyed and his armies scattered. Osten Ard has been at peace ever since, ruled by Simon Snowlock, kitchen boy made king, and Miriamele, King Elias' only child. But now age weighs upon their reign. Simon's dreams have deserted him, old allies die and betrayal and assassination threaten. His son and heir John Josua is years dead and his grandson, Morgan, is a wastrel. A journey of redemption and discovery beckons in the darkening world.
And in the frozen North, in Nakkiga, the mountain fortress, Ineluki's ally, the Norn Queen, wakes from her deep, decades-long sleep and tells her followers that she will sleep no more. Humanity must be destroyed. Her sorcerers will bring a demon back from death, her warriors will seek the world for living dragon's blood...
And finally the greatest artefact of all, the Witchwood Crown, will be hers.
With a cast of hundreds - humans, giants, dragons, trolls, Sithi and Norn - THE WITCHWOOD CROWN is epic fantasy as it used to be: classic, grand and sweeping and evidence that Tad Williams is the greatest living writer of the form.
In the heart of the singing desert, the people are fading from the world. Mothers bear few live children, the warriors and wardens are hard-pressed to protect those who remain, and the vash'ai-the great cats who have called the people kithren for as long as there have been stories - bond with fewer humans each year.High above, the Sun Dragon sings a song of life and love, while far below, the Earth Dragon slumbers as she has since the beginning of time. Her sleep is fitful, and from the darkness of her dreams come whispers of war...and death.Sulema is a newly minted warrior of the people and a true Ja'Akari-a daughter of the unforgiving desert. When a mysterious young man appears in her home of Aish Kalumm, she learns that the Dragon King is dying in distant Atualon. As the king fades, so does the magic that sings the Earth Dragon to sleep.There are those who wish to keep the dragon trapped in endless slumber. Others would tap her power to claim it for their own. And there are those who would have her wake, so they might laugh as the world burns.
Seven years ago, Eliza's childhood sweetheart vanished from the streets of Whitechapel. No one believed her when she told them that he was stolen away by the faeries.But she hasn't given up the search. It will lead her across London and into the hidden palace that gives refuge to faeries in the mortal world. That refuge is now crumbling, broken by the iron of the underground railway, and the resulting chaos spills over to the streets above.Three centuries of the Onyx Court are about to come to an end. Without the palace's protection, the fae have little choice but to flee. Those who stay have one goal: to find safety in a city that does not welcome them. But what price will the mortals of London pay for that safety?
Prentice Alvin Young Alvin returns to the town of his birth, and begins his apprenticeship with Makepeace Smith, committing seven years of his life in exchange for the skills and knowledge of a blacksmith. But Alvin must also learn to control and use his own talent, that of a Maker, else his destiny will be unfulfilled. Alvin Journeyman Alvin is a Maker, the first to be born in a century. Now a grown man and a journeyman smith, Alvin has returned to his family in the town of Vigor Church. He will share in their isolation, work as a blacksmith, and try to teach anyone who wishes to learn the knack of being a Maker. For Alvin has had a vision of the Crystal City he will build, and he knows that he cannot build it alone. But he has left behind in Hatrack River enemies as well as true friends. His ancient foe, the Unmaker, whose cruel whispers and deadly plots have threatened Alvin's life at every turn, has found new hands to do his work of destruction.
A SPECIAL SIGNED AND EMBOSSED LEATHERBOUND EDITION OF BOOK TWO IN THE NEW YORK TIMES BEST-SELLING MONSTER HUNTER INTERNATIONAL SERIES.
Owen Zastava Pitt, accountant turned professional monster hunter, managed to stop the nefarious Old One's invasion plans last year, but as a result made an enemy out of one of the most powerful beings in the universe. Now an evil death cult known as the Church of the Temporary Mortal Condition wants to capture Owen in order to gain the favor of the great Old Ones.
The Condition is led by a fanatical necromancer known as the Shadow Man. The government wants to capture the Shadow Man and has assigned the enigmatic Agent Franks to be Owen's full time bodyguard, which is a polite way of saying that Owen is monster bait.
With supernatural assassins targeting his family, a spy in their midst, and horrific beasties lurking around every corner, Owen and the staff of Monster Hunter International don't need to go hunting, because this time the monsters are hunting them. Fortunately, this bait is armed and very dangerous.
At the Convent of Sweet Mercy, young girls are raised to be killers. In some few children the old bloods show, gifting rare talents that can be honed to deadly or mystic effect. But even the mistresses of sword and shadow don't truly understand what they have purchased when Nona Grey is brought to their halls.
A bloodstained child of nine falsely accused of murder, guilty of worse, Nona is stolen from the shadow of the noose. It takes ten years to educate a Red Sister in the ways of blade and fist, but under Abbess Glass's care there is much more to learn than the arts of death. Among her class Nona finds a new family - and new enemies. Despite the security and isolation of the convent, Nona's secret and violent past finds her out, drawing with it the tangled politics of a crumbling empire.
Her arrival sparks old feuds to life, igniting vicious struggles within the church and even drawing the eye of the emperor himself. Beneath a dying sun, Nona Grey must master her inner demons, then loose them on those who stand in her way.
The fantastic conclusion to the Immortal Empire series that started with the spectacular God Save the Queen. Xandra Vardan thought life would be simpler when she accepted the goblin crown and became their queen, but life has only become more complicated. Everyone - vampires, werewolves, and humans - wants the goblins on their side, because whoever has the goblins - wins. With human zealots intent on ridding the world of anyone with plagued blood and supernatural politics taking Britain to the verge of civil war, Xandra's finding out that being queen isn't all it's cracked up to be, and if she doesn't do something fast, hers will be the shortest reign in history.
After being thrown out the window of his luxury apartment, science fiction writer Allen Carpentier wakes to find himself at the gates of hell. Feeling he's landed in a great opportunity for a book, he attempts to follow Dante's road map. Determined to meet Satan himself, Carpentier treks through the Nine Layers of Hell led by Benito Mussolini, and encounters countless mental and physical tortures. As he struggles to escape, he's taken through new, puzzling, and outlandish versions of sin recast for the present day.
Derek Hawthorne is now one of the most powerful men in the world and couldn't be more miserable. Having been promoted to the Committee the secret council which supervises supernatural events he longs for the day when he was an agent for the Red Room. Derek s ex-partner-turned-vampire, Christopher Hang, comes to him with reports of a conspiracy to start a war between humans and the undead. Investigating, Derek soon finds himself up against the most famous vampire of them all and his own family. Can Derek defeat Dracula, King of the Vampires, and stop the Red Room from turning all supernaturals into foot soldiers? Or should he just let the two sides tear each other apart?
A brand new, heart-stopping novel and the first in a thrilling two-book series from the much-loved author of the Daughter of Smoke and Bone trilogy, Laini Taylor. STRANGE THE DREAMER is the story of: - the aftermath of a war between gods and men - a mysterious city stripped of its name - a mythic hero with blood on his hands - a young librarian with a singular dream - a girl every bit as perilous as she is imperiled - alchemy and blood candy, nightmares and godspawn, moths and monsters, friendship and treachery, love and carnage.
It starts with a confession from a priest. His past has reached further back than what many would consider possible. Before he was a priest, he was the pirate Captain Cristofo, and before he was a pirate, he was just Chris, a boy living in a monastery in Cuba the day after tomorrow.
One day Chris realizes that he is not meant for the monastery he has grown up in, and leaves. On the streets of Havana everything looks strange and out-of-date, but Chris is too busy trying to find his next meal and a safe place to sleep to contemplate the city's odd lack of modern conveniences. He finds that this world is a much harder one than the one he remembers; it's a place where people steal, lie, and cheat. Where slaves are sold at auction, and the Spanish, French, and English are all battling for supremacy. When Chris is offered the opportunity to work on a ship in exchange for food and a small bit of money, he takes it, and thus begins his life as a pirate. People die, treasures are found, women are taken captive, and crews rebel.
Gene Wolfe is a masterful storyteller, and in Pirate Freedom, he uses his customary vision to invite us into the captivating world of pirates, their lives, and their adventures.