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Mister Monday (#1 Keys to the Kingdom)
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Garth Nix Garth Nixon
Mister Monday (#1 Keys to the Kingdom) by Garth Nix at Galaxy Bookshop,

Mister Monday (#1 Keys to the Kingdom)

Garth Nix Garth Nixon



Fantasy » Australian Author;
Fantasy » Epic Fantasy;
Fantasy » Magic;
Fantasy » Arthurian;
Fantasy » Young Adult;
Young Adult » Young Adult Fantasy


361 pages

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Best-selling author Garth Nix creates a magical world and an intriguing mystery in this new blockbuster series. Seven days. Seven keys. Seven virtues. Seven sins. One mysterious house is the doorway to a very mysterious world -- where one boy is about to venture and unlock a number of fantastical secrets. This is another thrilling, triumphantly imaginative series from Garth Nix, the best-selling author of THE SEVENTH TOWER, SABRIEL, and LIRAEL.

By:   Garth Nix, Garth Nixon
Imprint:   Scholastic
Country of Publication:   United States
Volume:   01
Dimensions:   Height: 192mm,  Width: 134mm,  Spine: 23mm
Weight:   245g
ISBN:   9780439551236
ISBN 10:   0439551234
Series:   Keys to the Kingdom (Quality)
Pages:   361
Publication Date:   June 2003
Recommended Age:   From 8 to 12 years
Audience:   Children/juvenile ,  English as a second language
Format:   Paperback
Publisher's Status:   Active

Voice of Youth Advocates(February 1, 2004; 0-439-55123-4) Arthur Penhaligon's first day at a new school is marked by a nearly fatal asthma attack. In fact, the attack should have been fatal, but a key shaped like the minute hand of a clock that somehow helps him to breathe saves Arthur. Shortly after, strange-looking people pursue Arthur as a mysterious plague breaks out. As Arthur enters a huge house that only he can see, searching for a cure for this plague and for the mysterious Mister Monday, the adventure is launched. Nix's creativity spills over in the fast-paced engrossing plot. The House is a massive universe populated by Ink Fillers, giants, eerie and evil mechanical creatures, the robot-like Commissionaires, and Mister Monday's attendants, Dawn, Noon, and Dusk. The characters are interesting and complicated, particularly those in the House; Arthur is never sure whom he can trust, and the various quirks will keep readers guessing. Arthur seems a bit aloof at times or else impatient with his task, but he is clever, resourceful, and resilient, and he truly proves his heroism. The opening prologue is a bit on the obscure side, but encourage any dubious readers to get beyond it because this novel is a fresh, original start to an exciting new fantasy series.-Donna Scanlon. School Library Journal(December 1, 2003; 0-439-55123-4) Gr 5-8-Arthur Penhaligon's school year is not off to a good start. On his first day, he suffers an asthma attack while running cross country and dreams that a mysterious figure hands him a key shaped like the minute hand of a clock. However, when he wakes up, he still has the key. That's when strange things begin to happen. Mister Monday dispatches terrifying, dog-faced Fetchers to retrieve it, a bizarre sleeping illness sweeps the city, and only Arthur can see the weird new house that appears in his neighborhood. The seventh grader knows it all has something to do with the key, one of seven elusive fragme

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