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Retro Gaming With Raspberry Pi

180 pages of video game projects

The Makers of The MagPi magazine

$44.99

Paperback

Forthcoming
Pre-Order now

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English
Raspberry Pi Press
29 May 2024
The 1980s and 1990s were a glorious era for gaming! In just twelve short years (1982-1994) we had the Sinclair Spectrum, Commodore 64, Amiga, and Atari ST; NES, SNES, Sega Master System, Sega Genesis/Mega Drive, and Saturn right up to the Sony PlayStation. The pace of change from bitmapped graphics, through to sprite scaling and eventually 3D polygon graphics was breathtaking. We're still nursing sore thumbs from endless button-bashing.

This book shows you, step-by-step, how to turn Raspberry Pi into several classic consoles and computers. Discover where to get brand new games from, and even how to start coding games. If you're brave, we'll show you how to build a full-sized arcade machine.

This book will help you to:

Write a classic text adventure Create a Pong-style video game Emulate classic computers and consoles on Raspberry Pi or Raspberry Pi Pico Create authentic-looking replicas of classic machines right down to their cases Discover controllers and other retro gaming hardware to enhance your experiences Connect Raspberry Pi to a cathode-ray tube (CRT) display

Rediscovering retro games is a fantastic hobby. You get all the thrill of nostalgia, and replay classic games that still hold up today, and you learn how computers and consoles work in the process.

By:  
Imprint:   Raspberry Pi Press
Country of Publication:   United Kingdom
Edition:   3rd New edition
Dimensions:   Height: 276mm,  Width: 210mm, 
ISBN:   9781916868175
ISBN 10:   1916868177
Pages:   176
Publication Date:  
Audience:   Young adult ,  General/trade ,  Preschool (0-5) ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Forthcoming

Raspberry Pi Press is the publishing imprint of Raspberry Pi Ltd, a subsidiary of The Raspberry Pi Foundation. Buying Raspberry Pi Press books and magazines directly helps the Foundation's charitable mission to put the power of computing and digital making in the hands of people all over the world.

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